To paint normal map details: Add a normal channel in the current current Texture Set (if not already present) Enable the normal channel in the current painting tool. Load a Normal resource in the Normal slot of the Material section of the current painting tool.
How do I export a normal map from a substance painter?
To export them it is possible to either :
- Use the File > Export Textures dialog and choose the export preset “Mesh maps”
- Right-click on the a baked texture in the Shelf and choosing “Export”.
How do you strengthen a normal map?
A quick and dirty way …
… to strengthen the map would be to, for example, subtract 0.1 from the red and green channels and then multiply the red and green channels by a factor of 1/(1 – 2*0.1) = 1.25.
How do you bake in a substance painter?
To bake the maps, select Bake Mesh Maps at the bottom-right of the Bake window where you see the name of the Material. After the maps have baked, the Textures are automatically mapped to the correct channels for use by Substance Painter. You can now begin to texture and paint your Asset.